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- Next-Generation NVIDIA® CUDA™ Architecture
Breakthrough NVIDIA Fermi architecture incorporates CUDA parallel computing capabilities and advanced visualization to deliver performance that greatly accelerates professional workflows.
- NVIDIA® Scalable Geometry Engine™
Dramatically improves geometry performance across a broad range of CAD, DCC and medical applications, enabling you to work interactively with models and scenes that are an order of magnitude more complex than ever before.
- Large Framebuffers with Ultra-Fast Bandwidth
Large GPU memory with fast bandwidth for accelerating the display of complex models and scenes, as well as performing complex computation on large datasets.
- NVIDIA® Parallel DataCache™
Supports a true cache hierarchy combined with on-chip shared memory. L1 and L2 caches drive exceptional throughput, accelerating features such as real-time ray tracing, physics and texture filtering.
- NVIDIA® GigaThread™ Engine
Provides up to 10x faster context switching compared to previous generation architectures, concurrent kernel execution, and improved thread block scheduling.
- Fast 3D Texture Transfer
Fast transfer and manipulation of 3D textures resulting in more interactive visualization of large volumetric datasets.
- Hardware 3D Window Clipping
Hardware accelerated clip regions (data transfer mechanism between a window and the frame buffer) improve overall graphics performance by increasing transfer speed between color buffer and frame buffer.
- Unified Driver Architecture (UDA)
The NVIDIA UDA guarantees forward and backward compatibility with software drivers. Simplifies upgrading to a new solution because all Quadro products work with the same driver software.
- Image Quality
- Full-Scene Antialiasing (FSAA)
Up to 64X FSAA dramatically reduces visual aliasing artifacts or “jaggies,” resulting in unparalled image quality and highly realistic scenes.
- GPU Tessellation with Shader Model 5.0
Quadro Tessellation Engines automatically generates finely detailed geometry, for cinematic quality environments and scenes, without sacrificing performance.
- 16K Texture and Render Processing
The ability to texture from and render to 16K x 16K surfaces. Beneficial for applications that demand the highest resolution and quality image processing.
- NVIDIA High Precision High Dynamic Range (HDR) Technology
Sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing, and blending. Enables unprecedented rendered image quality for visual effects processing.
- Display Features
- High-Quality Display Connectors
Drives ultra-high-resolution panels, producing phenomenal photorealistic image quality from a range of display connectors. Support two active connectors including, dual-link DVI with up to 3840 x 2400 @ 24Hz on each panel, DisplayPort with up to up to 2560 x 1600, or HDMI for integrated audio and video thru the GPU.
- 30-Bit Color Fidelity
30-bit color fidelity (10-bits per color) enables billions rather than millions of color variations for rich, vivid image quality with the broadest dynamic range.
- OpenGL Quad Buffered Stereo Support
OpenGL Quad Buffered Stereo offers professional applications the capability of smooth and immersive 3D Stereo experience.
- Software Support
- Programming the CUDA Parallel Computing Architecture
General purpose GPU computing using standard programming languages like C/C++ and Fortran, and emerging APIs such as OpenCL and Direct Compute. This broad adoption of CUDA is accelerating techniques like ray tracing, video and image processing, and computation fluid dynamics.
- Cg Programming
Programmable GPU leverages Cg high-level, open-standard shading language to enable the creation and integration of real-time photorealistic effects into 3D models, scenes and designs.
- Microsoft Windows 7 Support
Take advantage of all the new and compelling features included with Windows 7, delivering unprecedented application performance, advanced visual realism, and premium reliability with superior application compatibility on mobile and desktop workstations.
- Shader Model 5.0 Programmability
Infinite length vertex programs and dynamic flow control remove the previous limits on OpenGL and DirectX shader programs, delivering sophisticated effects never before imagined.
- NVIDIA Graphics API Extensions
NVIDIA provides a set of extensions to standard graphics APIs for Linux and Windows, enabling applications to take maximum advantage of state-of-the-art GPU capabilities.
- NVIDIA® Application Acceleration Engines Support
Supercharge application performance and capabilities with highly optimized software modules, including SceniX and OptiX for advanced creative and investigative possibilities.
- NVIDIA Mosaic Technology
NVIDIA® Mosaic Technology¹ enables transparent scaling of any application across up to eight display channels.
- nView Multi-Display Technology
The NVIDIA® nView™ advanced Display Software delivers maximum flexibility for single-large display or multi-display options, providing unprecedented end-user control of the desktop experience for increased productivity.
- Industry Standard
- Compatible with Industry Standard Architectures
Compatible with Microsoft and Linux operating systems, as well as Intel and AMD x86 32- and 64-bit microprocessor architectures.
- PCI Express 2.0 Compliant
Doubles the data transfer rate up to 5 GT/sec per lane for an aggregate bandwidth of 16 GB/sec bi-directional (8 GB/sec in each direction).
- Ultra-Quiet Design
Acoustics lower than 28db for an ultra-quiet desktop environment.
- Multi-GPU Technology
- NVIDIA SLI Multi-OS
NVIDIA® SLI® Multi-OS allows a user to run multiple Windows or Linux workstation applications from a single system, with each Operating System directly assigned to a Quadro graphics solution. Available on Quadro SLI certified platforms only.
|NVIDIA Quadro GPU ||Quadro 2000 |
|CUDA Cores ||192 |
|Form Factor ||4.376” H x 7” L Single Slot |
GPU Memory Specs:
|Total Frame Buffer ||1 GB GDDR5 |
|Memory Interface ||128-bit |
|Memory Bandwidth (GB/sec) ||41.6 GB/s |
|Dual Link DVI-I ||1 |
|DisplayPort ||2 |
|# of Digital Outputs ||3 ( 2 out of 3 active at a time ) |
|# of Analog Outputs ||1 |
|Maximum Display Resolution Digital @ 60Hz ||2560x1600 |
|3D Vision/3D Vision Pro || |
|Shader Model ||5.0 |
|OpenGL ||4.0 |
|Microsoft DirectX ||11 |
|SLI Multi-OS Technology || |
|NVIDIA CUDA Architecture || |
|Mosaic Technology¹ || |
|NVIEW Display Management Software || |
|FSAA (maximum) ||64x |
|Audio Support (via DisplayPort) || |
Thermal and Power Specs:
|EnergyStar Enabling ||Yes |
|Maximum Power Consumption ||62 W |
|Relative Performance Score ||23.85 |
¹ Mosaic Technology will be available with upcoming driver release in Winter 2010.
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